WISP GHOST-TALKER
AerielsSpirit Medium and Ancestral Communicator
"Death is not the end of connection. I maintain the bonds between living and dead.""
Identity
- Residence
- The Spirit House, Caelum
- Civilization
- Aeriels
Appearance
• Physical: Ethereal and translucent with feathers of pale grey that seem barely there. Their eyes are a misty white that sees spirits. They move with the quiet grace of someone who walks between worlds. • Clothing: Simple robes marked with spirit symbols. They carry tools for communicating with the dead. • Distinguishing Marks: Their wing feathers are unusually light. They have a habit of listening to voices no one else hears. They always seem partly in another world.
Relationships
- Family - They have little contact with family, having dedicated their life to their gift. They have no mate or children.
- Allies - Fellow mediums who share their dedication. Those who have been helped by their gift.
- Rivals - Skeptics who question their gift. Those who fear communication with the dead.
Personality
- Traits: Quiet and otherworldly, genuinely cares about the dead, surprisingly grounded, deeply committed to connection
- Mannerisms: Listens to spirits constantly, speaks in spiritual metaphors, becomes distant when communicating with the other side
- Voice: Soft and ethereal, as if coming from far away.
Backstory
Wisp discovered their gift for spirit communication as a child and has spent their life helping the living connect with the dead. They know that unresolved business with the deceased can harm the living. They see themselves as maintaining connections across death.
Daily Life
Their days are spent communicating with spirits - helping the dead pass messages, resolving unfinished business, comforting the grieving. They work closely with religious leaders and counselors. Their evenings are for spirit communion.
Secret
Wisp has discovered that something is preventing spirits from moving on - something is trapping the dead and causing them to become dangerous. They've been trying to find the cause while helping the trapped spirits.
Story Hooks
- 1 Wisp needs help finding what's trapping spirits and preventing them from moving on.
- 2 A dangerous spirit has become hostile and they need help dealing with it.
Narrative Value
Wisp provides spirit communication and afterlife knowledge. Their trapped spirits discovery is a plot hook. Their gift can provide information from the dead. ═══════════════════════════════════════════════════════════════════════════════