SYLPHIRA THE GARDENER
DragonsBotanical Researcher and Healer
"Every life is a garden. Some bloom brightly and briefly. Others grow slowly but endure. All deserve to be tended.""
Identity
- Residence
- The Verdant Sanctum, Whispering Woods
- Civilization
- Dragons
Appearance
• Physical: Sylphira's scales shimmer like molten metal cooled to a warm amber, speckled with patches of soot and embers that glow faintly on her hide. She is small and lithe—only 45 feet long—with wings that radiate gentle warmth like banked hearth-fires. Her eyes are the soft gold of morning flame. • Clothing: She wears garments of woven fire-silk—glowing threads that wrap around her form, embers that flare and dim with her moods, a cloak of spun flame that never burns out. • Distinguishing Marks: A series of ember-vents runs along her spine, producing a gentle warmth she uses to heat medicinal salves that she cultivates carefully.
Relationships
- Family - Close to her birth clutch, who worry about her isolation
- Allies - The Druidic Circles, the Healers' Guild, the Wood Elf tribes, several Drakonian herbalists
- Rivals - Industrialists and expansionists who want to clear forests for development
Personality
- Traits: Gentle to all living things, fiercely protective of nature, naive about politics, surprisingly stubborn
- Mannerisms: Hums to plants while tending them, becomes visibly distressed when living things are harmed, moves with slow grace
- Voice: Soft and musical, like wind through leaves
Backstory
Sylphira was born in a time of great forest fires and dedicated herself to healing the wounds inflicted on the natural world. She has spent her relatively short life studying plants and their medicinal properties, developing cures for diseases that plague all races. She refuses to take sides in conflicts, seeing all life as precious.
Daily Life
Sylphira tends her vast gardens, experiments with new plant hybrids, treats sick creatures who seek her out, and catalogs the medicinal properties of every plant she encounters. She rarely leaves her sanctum, preferring to receive visitors who bring her new specimens.
Secret
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Story Hooks
- 1 A plague is sweeping the land and Sylphira needs rare ingredients to develop a cure—she hires the party to retrieve them from dangerous locations
- 2 Someone has learned of the resurrection plant and is hunting Sylphira—the party must protect her and decide what to do with the knowledge