FREYA IRONBORN
DwarvesHerbalist
"Plants are powerful. They can heal or harm, feed or poison. My job is to know which is which and use that knowledge responsibly.""
Identity
- Residence
- Kragnir - The Herbal Quarter
- Civilization
- Dwarves
Appearance
• Physical: Wiry with green-stained fingers and a permanent smell of herbs. Her clothes are always slightly damp from plant work. • Clothing: Practical clothes suitable for herb work, always carrying samples, and boots for garden work. • Distinguishing Marks: Hands that can identify any herb by touch, a nose that knows every scent, and a mind that thinks in remedies and poisons.
Relationships
- Family - Her parents (passed), her children (one herbalist, one healer)
- Allies - The Herbalists Guild, those she's healed
- Rivals - Those who would misuse her knowledge
Personality
- Traits: Knowledgeable, genuinely caring about healing, surprisingly cautious about dangerous plants, fiercely protective of her knowledge
- Mannerisms: Always has herbs to show, tests remedies carefully, speaks of plants like old friends
- Voice: Soft and measured, with the wisdom of someone who knows nature's power
Backstory
Freya has been studying herbs for decades, from common remedies to rare plants that can cure or kill. Her knowledge has saved lives and her caution has prevented disasters. She believes that nature provides what we need if we know how to ask.
Daily Life
Tends her herb gardens through the day, prepares remedies in the afternoon, consults with those in need, and spends nights studying herb lore.
Secret
She's discovered a plant that could cure a major disease but fears how it might be used.
Story Hooks
- 1 She needs help obtaining rare herbs from dangerous locations
- 2 Someone has learned of her discovery and wants it for themselves
Narrative Value
Source of herbal remedies, quest giver for plant-gathering missions, potential ally with natural knowledge ═══════════════════════════════════════════════════════════════════════════════