LORIN DARKDELVER
DwarvesDeep Scout
"The deep doesn't care about you. It's not evil, it's not good. It's just... deep. Respect that, and you might survive.""
Identity
- Residence
- Kragnir - The Deep Reaches
- Civilization
- Dwarves
Appearance
• Physical: Lean and wiry with eyes adapted to total darkness. His skin is pale from lack of sunlight, and he moves with predatory silence. • Clothing: Dark leather armor that makes no sound, climbing gear, and weapons designed for tight spaces. • Distinguishing Marks: A scar across his throat (nearly killed him), tattoos of maps on his body, and eyes that reflect light like a cat's.
Relationships
- Family - None (his clan died in a tunnel collapse when he was young)
- Allies - The Scout Corps, a few fellow scouts who understand his silence
- Rivals - None (he avoids conflict with others)
Personality
- Traits: Quiet, intensely observant, uncomfortable in crowds, fiercely loyal to his few friends
- Mannerisms: Stands in shadows, touches walls constantly, speaks only when necessary
- Voice: Raspy from his old injury, rarely raised above a whisper
Backstory
Lorin explores the deepest, most dangerous tunnels that others fear to enter. He's mapped more of the underdark than any living dwarf and survived things that should have killed him. He rarely speaks of what he's seen.
Daily Life
Spends weeks at a time in the deep tunnels, mapping and scouting, returns to Kragnir to report and resupply, then goes back out.
Secret
He's found something in the deep tunnels - something ancient and powerful - and he's terrified of what will happen if others learn of it.
Story Hooks
- 1 He needs adventurers to help him deal with what he found in the deep
- 2 He's being hunted by something from the depths and needs protection
Narrative Value
Source of information about the underdark, quest giver for exploration missions, potential guide to dangerous areas ═══════════════════════════════════════════════════════════════════════════════