SB

STEN BLACKPICK

Dwarves

Locksmith and Trap Designer

Dwarf Age: 89 Male

"A lock is a conversation between the maker and the picker. I try to make my side of the conversation very, very difficult.""

Identity

Residence
Kragnir - The Security Quarter
Civilization
Dwarves

Appearance

• Physical: Nimble-fingered with eyes that miss nothing. His clothes are practical but well-made. • Clothing: Leather work clothes with numerous pockets, tools always at hand, and a belt of picks and probes. • Distinguishing Marks: Fingers that move too fast to follow, eyes that assess every lock he passes, and a mind that thinks in mechanisms.

Relationships

  • Family - His wife (his business partner), his children (one locksmith, one guard)
  • Allies - His legitimate clients, the Security Guild
  • Rivals - Thieves who try to defeat his designs, locksmiths who copy his work

Personality

  • Traits: Paranoid (with reason), genuinely talented, surprisingly ethical about his work, fiercely protective of his designs
  • Mannerisms: Picks up locks to examine them, always knows the exits, tests security constantly
  • Voice: Quiet and precise, with technical enthusiasm for his craft

Daily Life

Designs new locks and traps in the morning, consults with clients in the afternoon, tests his own designs in the evening, and spends nights improving his craft.

Secret

He keeps a master key that opens every lock he's ever made, hidden where even he has trouble finding it.

Story Hooks

  • 1 He needs help testing a new trap design in a dangerous location
  • 2 Someone has stolen his master key and he needs it recovered before disaster strikes

Narrative Value

Source of security expertise, quest giver for security-related missions, potential ally with unique skills ═══════════════════════════════════════════════════════════════════════════════

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