GLADIATOR BRUTUS THE BULL
Humans AzariaArena Gladiator
"In the arena, I'm the Bull. Out here, I'm just... Brutus. I like being the Bull better.""
Identity
- Residence
- El'goroth, Imperial Arena
- Civilization
- Humans Azaria
Appearance
• Physical: Massive and muscular with the build of someone who has spent their life training for combat. His face is scarred and battered, his nose broken multiple times. His shaved head shows numerous scars, and his body is a map of old wounds. • Clothing: Wears simple training clothes when not fighting; his arena armor is elaborate and designed to impress the crowd. His arms are covered in tattoos marking his victories. • Distinguishing Marks: His face is a mass of scar tissue; missing two fingers on his left hand; his back bears the scars of his slave branding.
Relationships
- Family - None known; was taken from his parents as an infant
- Allies - Other gladiators; trainers who treat him well; fans who support him
- Rivals - Other gladiators competing for the crowd's favor; his owner
Personality
- Traits: Simple but not stupid, genuinely loves the crowd's approval, surprisingly gentle outside the arena, dreams of freedom
- Mannerisms: Flexes unconsciously; roars when excited
- Voice: Rough and loud, with a limited vocabulary
Backstory
Brutus was born a slave and trained as a gladiator from childhood. He's fought in hundreds of matches, killing more men than he can count. The crowd loves him for his ferocity and showmanship, and his owner has grown rich from his victories. He dreams of winning his freedom but knows his owner will never release his most profitable fighter.
Daily Life
Trains from dawn until dusk, building his strength and practicing his combat skills. He fights in the arena several times a month, each match a spectacle for the cheering crowds. Evenings are spent in his cell, too exhausted to do more than sleep and dream of freedom.
Story Hooks
- 1 He needs help escaping the arena and starting a new life
- 2 He's been ordered to throw a match and needs to find a way to survive
Narrative Value
Combat ally; quest giver for arena-related missions; tragic figure; potential companion ═══════════════════════════════════════════════════════════════════════════════