KRAKKA THE LOCKSMITH
OrcsMaster Locksmith and Security Expert
"A lock is a puzzle that keeps honest people honest. I create puzzles that even the dishonest cannot solve.""
Identity
- Residence
- The Iron Key Workshop
- Civilization
- Orcs
Appearance
• Physical: Krakka has nimble fingers and sharp eyes, unusual for an orc warrior. Her dark slate skin is marked with small burns from her work. She moves with surprising grace. • Clothing: She wears practical clothes with many pockets for her tools. A belt holds dozens of keys and picks. • Distinguishing Marks: Her fingers are incredibly dexterous. She always carries a set of tools.
Relationships
- Family - Her brothers are warriors who don't understand her work.
- Allies - The chief trusts her with sensitive jobs; wealthy clients value her discretion.
Backstory
Krakka discovered her gift as a child, picking locks to retrieve toys her brothers had hidden. She was apprenticed to the clan's locksmith and spent fifteen years perfecting her craft. She now creates locks that are considered unbreakable and is sometimes hired to test the security of important locations.
Daily Life
Krakka spends her days creating locks, repairing mechanisms, and consulting on security. She teaches apprentices and occasionally takes on sensitive jobs for the chief. Evenings find her studying locks from other civilizations.
Secret
Krakka has created a lock that can only be opened by someone with orcish blood. She has installed it on a vault containing something dangerous.
Story Hooks
- 1 Krakka needs help testing the security of an important location.
- 2 Someone has stolen her master key template and is creating unauthorized copies.
Narrative Value
Krakka provides security-related quests, access to locked areas, and a look at specialized technical skills. ═══════════════════════════════════════════════════════════════════════════════