SI

SVEN IRON-AXE

Frostborn

Warrior and Raid Leader

Frostborn Age: 39 Male

"Strength is everything. The strong take what they need, protect what they have, and destroy what threatens them. I am strong.""

Identity

Residence
Frosthold - Warrior's Hall
Civilization
Frostborn

Appearance

• Physical: Massively built at 6'1", with muscles earned through constant combat training. His pale skin is covered in battle scars. His white hair is worn in a warrior's braid. His pale gray eyes are hard and calculating. • Clothing: Wears armor of ice-steel and beast plates. His weapons are scarred from years of use. Carries a massive axe. • Distinguishing Marks: A prominent scar crosses his face from forehead to jaw. He wears trophies from his victories.

Relationships

  • Family - Parents were warriors, both deceased. One brother who is a hunter. Married with children who are training to be warriors.
  • Allies - Other traditionalist warriors; Chief Ragnar (NPC #16), who shares his views.
  • Rivals - Warrior Dagmar (NPC #26), who challenges his methods; outsiders who threaten his traditions.

Personality

  • Traits: Aggressive and ambitious, surprisingly loyal to his warriors, deeply traditional, suspicious of outsiders
  • Mannerisms: Challenges others constantly, boasts about his victories, speaks in military terms.
  • Voice: Loud and commanding, with a tendency to escalate to shouting.

Backstory

Sven rose through the warrior ranks through skill and ferocity. He's led countless raids against threats to the Frostborn, building a reputation as a fearsome fighter. He believes in traditional Frostborn values and is suspicious of the Eldorian alliance.

Daily Life

Sven trains with his warriors, plans raids, and challenges anyone who questions his authority. He rarely relaxes, always looking for the next battle.

Secret

Sven was once defeated in single combat by an Eldorian warrior. He's hidden this shame and is obsessed with finding and defeating that warrior.

Story Hooks

  • 1 Sven needs help tracking down the Eldorian warrior who defeated him; his honor demands it.
  • 2 He's discovered a plot that could threaten Frosthold; he needs help investigating it.

Narrative Value

Combat quest giver, potential antagonist, connection to warrior culture, character representing traditional aggression, potential ally or rival. ═══════════════════════════════════════════════════════════════════════════════

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