VI

VALTOR ICE-SPEAKER

Frostborn

Elder Shaman and Teacher

Frostborn Age: 73 Male

"I have lived long enough to see ice become stone and stone become dust. The spirits whisper that I will see dust become ice again. I am in no hurry.""

Identity

Residence
Frosthold - Shaman's Enclave
Civilization
Frostborn

Appearance

• Physical: Bent with age but still tall at 6'0". His translucent skin is so thin his veins show clearly in blue patterns. His white hair and beard are long and unkempt, frozen into strange shapes. His pale eyes are clouded with cataracts but seem to see more than they should. • Clothing: Wears ancient robes passed down through generations, adorned with ice crystals that formed naturally over decades. Carries a staff of petrified ice that predates recorded history. • Distinguishing Marks: His breath freezes instantly in elaborate patterns that some claim are messages from the spirits.

Relationships

  • Family - Outlived two wives and all his children. His grandchildren visit when they can.
  • Allies - Shaman Yrsa (NPC #4), his most talented student; Eldric Rune-Binder (NPC #3), his oldest friend.
  • Rivals - None - he's beyond such concerns, though some younger shamans think he's too traditional.

Personality

  • Traits: Ancient and wise, occasionally forgetful, deeply patient, surprisingly playful with children
  • Mannerisms: Speaks to spirits visible only to him, falls asleep mid-conversation, tells long rambling stories that eventually make sense.
  • Voice: Thin and reedy, with sudden moments of surprising power when channeling spirits.

Backstory

Valtor has served the Frost Spirits for over sixty years, longer than any living shaman. He's trained three generations of shamans and witnessed the rise and fall of chiefs, the forging of the Eldorian alliance, and countless prophecies. He's a living repository of Frostborn spiritual knowledge.

Daily Life

Valtor spends his days teaching young shamans, performing important ceremonies, and communing with the spirits. He rarely leaves the Enclave anymore, claiming the outside world has become "too loud" for his ancient senses.

Story Hooks

  • 1 Valtor has had a vision of his own death and needs to pass on crucial knowledge before it happens; he needs help preparing his final teachings.
  • 2 Someone is trying to steal his knowledge of the Frost Wyrm's name; he needs protection from those who would misuse it.

Narrative Value

Source of ancient knowledge, mentor figure, quest giver for spiritual missions, connection to the deep history of the setting, potential deus ex machina through his wisdom. ═══════════════════════════════════════════════════════════════════════════════

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